Recover from defeat or withdrawal
Inspect what returned before preparing again.
An active withdrawal or failed attempt returns your equipment and unused packed supplies after settlement, while already used supplies remain consumed. Equipment loses condition, with a larger condition cost on a penalized return.
A penalized result applies a five-minute recovery interval. Launching an encounter also starts a ten-minute route turnaround. A new attempt must satisfy the applicable current restrictions.
Inspect carried items in /play → Build and read the latest result before using Build → Repair on eligible damaged equipment. The browser lists carried equipment in Character & builds. Prepare again once recovery and turnaround allow it. Changing screens does not clear these intervals.