Regions and public places
The current map has twelve regions. A listed place can remain closed until the shared world reaches its prerequisite. Use the live Explore or World panel for current access.
Public mechanical reference for runtime 0.4.3. The current game validates actual access, inventory, location and prerequisites.
| Region | ID | Places |
|---|---|---|
| Hearthwake | hearthwake | Common Depot; Return Court; Ropewalk; East Yard; River Steps; Record House |
| Southfields | southfields | Open Commons; Three Fields; Low Weir; Lambing Hill; Old Orchard |
| Westcut | westcut | Managed Stand; Venn Yard; Sheltered Nursery; Broken Cart Road; Charcoal Bank |
| The Bellwood | bellwood | Whispering Copse; Sawyers’ Rest; Root Pass; Wet Hollow; Old Boundary |
| Merefen | merefen | Reedharbor; Net Lanes; Reed House; Silt Garden; Heron Isles |
| Greywash Coast | greywash | Greywash Breakwater; Salt Yard; Dry Dock; Wreck Line; Tidal Steps |
| Redbank | redbank | Common Quarry; Redbank Hoist; Cut Nine; Inspection Shed; Redbank Ford |
| Highmeadow | highmeadow | Shepherds’ Rest; Bee Steps; Wind Stairs; Last Post House; High Tarn |
| Glassmere | glassmere | Glassmere Spillway; North Observatory; Sunken Road; Lens Beach; Reed Narrows |
| Fallen Ward | fallen_ward | Hollow Mill; Workers’ Row; Pump Square; Weigh House; Roof Path |
| Crownwood | crownwood | Last Shelter; Three Root Stations; Regent’s Court; Seed Vault; Service Ridge |
| North Stair | north_stair | Lower Landing; Chain House; Gate Archive; Upper Landing; Lift Foot |