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THE REFERENCE SHELF / 12 ENTRIES

Regions and public places

The current map has twelve regions. A listed place can remain closed until the shared world reaches its prerequisite. Use the live Explore or World panel for current access.

Public mechanical reference for runtime 0.4.3. The current game validates actual access, inventory, location and prerequisites.

RegionIDPlaces
HearthwakehearthwakeCommon Depot; Return Court; Ropewalk; East Yard; River Steps; Record House
SouthfieldssouthfieldsOpen Commons; Three Fields; Low Weir; Lambing Hill; Old Orchard
WestcutwestcutManaged Stand; Venn Yard; Sheltered Nursery; Broken Cart Road; Charcoal Bank
The BellwoodbellwoodWhispering Copse; Sawyers’ Rest; Root Pass; Wet Hollow; Old Boundary
MerefenmerefenReedharbor; Net Lanes; Reed House; Silt Garden; Heron Isles
Greywash CoastgreywashGreywash Breakwater; Salt Yard; Dry Dock; Wreck Line; Tidal Steps
RedbankredbankCommon Quarry; Redbank Hoist; Cut Nine; Inspection Shed; Redbank Ford
HighmeadowhighmeadowShepherds’ Rest; Bee Steps; Wind Stairs; Last Post House; High Tarn
GlassmereglassmereGlassmere Spillway; North Observatory; Sunken Road; Lens Beach; Reed Narrows
Fallen Wardfallen_wardHollow Mill; Workers’ Row; Pump Square; Weigh House; Roof Path
CrownwoodcrownwoodLast Shelter; Three Root Stations; Regent’s Court; Seed Vault; Service Ridge
North Stairnorth_stairLower Landing; Chain House; Gate Archive; Upper Landing; Lift Foot

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