Facilities
Facilities are built in the current region and can be private, guild or public. A maintained matching facility can improve crafting quality and time. Homes supply display space.
Public mechanical reference for runtime 0.4.3. The current game validates actual access, inventory, location and prerequisites.
| Facility | ID | Construction profession | Required level | Materials | Build time | Benefit | Seven-day maintenance |
|---|---|---|---|---|---|---|---|
| Shared workbench | workshop | Construction | 5 | 12 × Heartpine plank; 12 × River stone; 3 × Iron bar | 1h | General crafting quality | 1 × Repair components |
| Timber mill | mill | Engineering | 5 | 18 × Heartpine plank; 6 × Iron bar; 4 × Braided rope | 1h | Milling | 1 × Repair components |
| Covered loom | loom | Weaving | 5 | 8 × Heartpine plank; 8 × Hedge fiber; 2 × Iron bar | 1h | Weaving | 1 × Repair components |
| Ventilated forge | forge | Metallurgy | 5 | 20 × River stone; 5 × Iron bar; 6 × Heartpine plank | 1h | Metallurgy | 1 × Repair components |
| Public slipway | harbor | Seafaring | 5 | 25 × Heartpine plank; 3 × Load-bearing rigging; 8 × Iron bar | 1h | Seafaring | 1 × Repair components |
| Root nursery | nursery | Farming | 5 | 10 × Heartpine plank; 5 × Viable crop seed; 3 × Grove tending kit | 1h | Farming | 1 × Repair components |
| River-frame home | home | Construction | 5 | 14 × Heartpine plank; 10 × River stone; 4 × Woven field cloth | 1h | Display space | 1 × Repair components |