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Journal, leads and campaigns / 53

Carry a weekly charter

Choose a project that can survive a busy week.

Choose one available weekly charter and complete the recorded activity after its selection. Only one unfinished charter can be carried at once, and the original week’s selection remains used even if you abandon it.

An unfinished charter does not expire when the week changes. Settle it after reaching its goal to receive the listed profession experience. It grants no currency and has no attendance streak.

Abandoning a charter keeps your possessions and earned experience, while ending that charter’s claim. A new choice depends on the current week and the carried-charter rules.

Reference

CharterRequired recorded activityReward
Measured field work6 excellent successful expert results240 Survival XP
Measured manufacturing8 measured manufacturing batches240 Engineering XP
Practiced expeditions5 victories240 Hunting XP
Current routes4 surveys240 Cartography XP
Completed deliveries3 completed deliveries240 Logistics XP
Authenticated comparisons3 research records240 Scholarship XP

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