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THE REFERENCE SHELF / 36 ENTRIES

Professions and specialties

Each profession has independent experience. Specialties unlock at profession level 15. Changing a previously chosen specialty costs two research notes.

Public mechanical reference for runtime 0.4.3. The current game validates actual access, inventory, location and prerequisites.

ProfessionIDFamilyWorking regionsSpecialty 1Specialty 2Specialty 3Skill cap
WoodcuttingwoodcuttingHarvest professionsWestcut; The Bellwood; CrownwoodResonance harvestingoldgrowth surveyingsilviculture60
MiningminingHarvest professionsRedbank; GlassmereVein readingprecision extractiondeep pressure work60
FishingfishingHarvest professionsMerefen; Greywash Coast; GlassmereDeepwater pursuitmigratory trackingselective netting60
ForagingforagingHarvest professionsSouthfields; The Bellwood; MerefenMycologymedicinal botanysymbiotic cultivation60
HuntinghuntingHarvest professionsThe Bellwood; Merefen; HighmeadowTrappingclean extractionapex pursuit60
FarmingfarmingHarvest professionsSouthfields; Highmeadow; MerefenSeed selectionsoil stewardshipprotected cultivation60
MetallurgymetallurgyMaterial-processing professionsRedbank; Hearthwake; Greywash CoastAlloy designheat treatmentconductivity60
MillingmillingMaterial-processing professionsWestcut; Fallen Ward; HearthwakeGrain alignmentacoustic preservationcomposite laminates60
WeavingweavingMaterial-processing professionsSouthfields; Merefen; Greywash CoastTension weavinginsulated clothconductive threads60
TanningtanningMaterial-processing professionsSouthfields; The Bellwood; Greywash CoastFlexible laminatesresistant hidescent control60
StoneworkingstoneworkingMaterial-processing professionsRedbank; Crownwood; HearthwakeLoad-bearing geometryresonance stonefine cutting60
ReagentcraftreagentcraftMaterial-processing professionsMerefen; The Bellwood; GlassmereSeparationstabilizationpreservation60
WeaponsmithingweaponsmithingEquipment professionsHearthwake; Redbank; WestcutBalanceimpact architecturemodular weapons60
ArmorsmithingarmorsmithingEquipment professionsHearthwake; Redbank; Greywash CoastArticulated platelayered defenseward housings60
FletchingfletchingEquipment professionsWestcut; Hearthwake; HighmeadowFlight profilesspecialty ammunitionlauncher tuning60
TailoringtailoringEquipment professionsHearthwake; Southfields; HighmeadowMobility cutschannel garmentsclimate equipment60
JewelcraftjewelcraftEquipment professionsRedbank; Glassmere; HearthwakeLens cuttingresonance alignmentprecision mounts60
RunecraftrunecraftEquipment professionsHearthwake; Glassmere; CrownwoodCircuit routingconditional glyphsward inscriptions60
CookingcookingProvisioning and care professionsHearthwake; Southfields; Greywash CoastExpedition mealsrestorative coursescommunal feasts60
AlchemyalchemyProvisioning and care professionsMerefen; The Bellwood; RedbankReactionscoatingsfield mixtures60
MedicinemedicineProvisioning and care professionsHearthwake; Merefen; HighmeadowField stabilizationrecovery planningantidotes60
Animal Husbandryanimal_husbandryProvisioning and care professionsSouthfields; Highmeadow; MerefenWorking breedslivestock healthpasture design60
BeastkeepingbeastkeepingProvisioning and care professionsThe Bellwood; Highmeadow; Greywash CoastTrainingtrustenvironmental acclimation60
SurvivalsurvivalProvisioning and care professionsSouthfields; The Bellwood; HighmeadowCampspreservationfield improvisation60
TrackingtrackingFrontier professionsThe Bellwood; Merefen; Greywash CoastSignsbehavior modelsmigration prediction60
CartographycartographyFrontier professionsHearthwake; Highmeadow; GlassmereSurveyinghazard mappingroute optimization60
ArchaeologyarchaeologyFrontier professionsFallen Ward; Glassmere; North StairContext recoveryrestorationhistorical inference60
DelvingdelvingFrontier professionsFallen Ward; Redbank; MerefenLockstrap analysisstructural navigation60
AthleticsathleticsFrontier professionsHighmeadow; Fallen Ward; Greywash CoastClimbinghauling techniquetraversal systems60
SeafaringseafaringFrontier professionsMerefen; Greywash Coast; GlassmereNavigationvessel handlingweather routing60
ConstructionconstructionCivilization professionsHearthwake; Southfields; CrownwoodStructuressettlement utilitiespublic works60
EngineeringengineeringCivilization professionsRedbank; Glassmere; North StairMechanismspower transferautomated apparatus60
ArtificeartificeCivilization professionsHearthwake; Glassmere; CrownwoodBound effectsrelic integrationenchanted assemblies60
LogisticslogisticsCivilization professionsHearthwake; Greywash Coast; North StairPackingdispatchnetwork planning60
MercantilemercantileCivilization professionsHearthwake; Westcut; Greywash CoastMarket analysisprocurementcontract design60
ScholarshipscholarshipCivilization professionsHearthwake; Glassmere; HighmeadowExperimentationinstructionarchival synthesis60

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