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THE REFERENCE SHELF / 24 ENTRIES

Vocations

Enter at character level 8 after two victories or two excellent professional batches. Learning a vocation for the first time consumes one research note. Auxiliary study opens at character level 20.

Public mechanical reference for runtime 0.4.3. The current game validates actual access, inventory, location and prerequisites.

VocationIDLineageEntry levelSignature techniques
BreakerbreakerVanguard8Split the Seam; Measured follow-through
SentinelsentinelVanguard8Holdfast; Open guard
MarshalmarshalVanguard8Follow My Mark; Cover the crossing
RiposteurriposteurDuelist8Second Cut; Measured parry
ShadehandshadehandDuelist8False Opening; Unseen hand
DancerdancerDuelist8Crossstep; Passing cut
FarstriderfarstriderRanger8Long Measure; Covering shot
HuntmasterhuntmasterRanger8Stay on the Trail; Quarry signal
TrappertrapperRanger8Prepared Ground; Safe retreat
StormweaverstormweaverArcanist8Grounding Line; Grounding screen
PrismwrightprismwrightArcanist8Split Ward; Focused prism
SpellbladespellbladeArcanist8Charged Edge; Sheltered channel
GrovekeepergrovekeeperWarden8Root Brace; Living shelter
BeastwardenbeastwardenWarden8Shared Watch; Wild pressure
TidekeepertidekeeperWarden8Turn the Flow; Undertow
BattlecantorbattlecantorCantor8Driving Count; Marching shelter
DirgesingerdirgesingerCantor8Broken Rhythm; Gathered note
EchoweaverechoweaverCantor8Carry the Note; Broken echo
HexwrighthexwrightBinder8Marked Burden; Paid hex
RevenantrevenantBinder8Last Reserve; Spare no reserve
PactkeeperpactkeeperBinder8Take My Share; Covenant blow
MachinistmachinistArtificer8Field Assembly; Overdriven piston
SaboteursaboteurArtificer8Cut the Link; Shaped charge
SigilwrightsigilwrightArtificer8Set the Line; Discharge array

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