Gifts and the source of coin
Goods come from work, recipes and earned outcomes.
Gift transfers to a different stationary character in your current region. The received goods are deposited locally for that player. A gift is an actual transfer from your inventory, not a duplicate.
Mint ten coins is a standard Metallurgy recipe using two mint ore and two branches over six minutes. Retiring ten coins takes three minutes and yields one mint ore at the cost of another branch. The round trip loses resources.
Ordinary work, weekly charters and optional leads do not issue automatic spending money. Sell real goods, provide funded services or use the available minting chain. A market price remains a player decision, not a guaranteed value printed on an item.