Masteries, oaths and imprints
Add earned choices with explicit prerequisites.
Choose up to three different masteries. Their required level can be met by character level or a profession level. Read the mastery’s effect alongside the actions you actually plan to use.
One optional oath can be selected at its required character level. An oath carries a restriction or tradeoff as well as its benefit. Select none in the configuration to clear an optional oath.
An imprint must have been researched and manufactured, and its actual item must be carried when prepared. Preparing it does not create the object. Reconfigure an imprint if you store or otherwise lose access to the carried item needed for the next encounter.